Posts Tagged: Optimization

WordBaby

WordBaby is a Unity-based Android app for toddlers, combining interactive image-based learning with parental controls and customization. Features include AI-narrated quizzes, book mode, multi-language support, and dynamic asset loading. Built with MVVM architecture, custom UI components, and optimized memory management, it offers a safe, engaging learning experience.

A Unity-based dynamic field-of-view (FOV) mesh system for 2D and 3D games, inspired by stealth mechanics. It procedurally generates cone-shaped FOVs, detects obstacles and targets, and provides customizable settings for adaptable gameplay and real-time performance.

A stealth-action top-down shooter inspired by Metal Gear Solid: VR Missions, featuring ten levels, dynamic AI, diverse weapons, and tactical combat. Players complete objectives like evading detection, neutralizing enemies, and unlocking paths using strategic gameplay.

Tutorio

A Mixed Reality HoloLens app enabling users to create and share virtual workspace instructions. Developed it over three years as the sole Unity developer, in collaboration with a design and feedback team. Features include Azure Spatial Anchors, Azure cloud integration, MVVM architecture, and cloud-synced tutorials.

This VR exergame integrates online multiplayer stationary biking and wildlife exploration, using real-time sensor data for movement. Features include animal AI, collaborative and competitive modes, gaze-based interaction, and accessible design tailored for rehabilitative use.

A VR exergame for children with disabilities that pairs stationary bike integration with an AI bunny companion for motivation, in a low-sensory, stylized environment for accessible gameplay. 80% of participants increased exercise time and distance, highlighting the potential of gamification and immersive technology to enhance physical therapy.

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