Keep Calm and Kill Demons is a wave-based survival FPS featuring procedural level generation, AI enemies, a full save system, and an in-game radio. Built in Unity with UI Toolkit, NavMesh pathfinding, and optimized performance, this project showcases modular game design and scalable architecture.
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A Unity-based stealth-action top-down shooter featuring dynamic AI, tactical combat, and varied objectives across ten levels. Explore modular systems, advanced enemy behaviors, and responsive gameplay design.
Explore a VR stealth sandbox prototype designed for Oculus Rift S, combining modular AI, physics-driven explosives, dynamic weapon systems, and tactical interactions like knockouts and voice-activated surrenders.
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