Posts Tagged: Unity Input System

Keep Calm and Kill Demons

Keep Calm and Kill Demons is a wave-based survival FPS featuring procedural level generation, AI enemies, a full save system, and an in-game radio. Built in Unity with UI Toolkit, NavMesh pathfinding, and optimized performance, this project showcases modular game design and scalable architecture.

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Hire a Senior Unity Developer for XR, Games & Apps

9+ years experience building scalable, performant Unity solutions, XR, games, enterprise apps, prototypes, custom tools, and complex systems.

Available for freelance, consulting, or full project development. I reply within 1 business day.

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