Explore WordBaby, a Unity-based Android app for toddlers featuring AI narration, customizable book mode, multi-language support, and dynamic asset loading. Built with MVVM architecture and optimized for performance.
Case Studies
Discover Insights From My Projects
Explore my Unity case studies to see a range of projects – from prototypes and personal experiments to professional work. I've tackled 2D/3D games, VR, Mixed Reality, and enterprise applications, each bringing unique challenges and solutions.
Each case study offers a concise look at my development process, covering the motivation behind the idea, key features, technologies used, and the solutions I developed to overcome challenges.
Discover a Unity-based Field-of-View (FOV) system for 2D and 3D games. Features include procedural mesh generation, obstacle detection, and customizable settings, optimized for stealth mechanics and performance.
A detailed look at creating a 2D A pathfinding system in Unity, featuring grid-based visualization, dynamic obstacles, adjustable tile costs, and animated path rendering, with solutions for real-time performance challenges.
A Unity-based stealth-action top-down shooter featuring dynamic AI, tactical combat, and varied objectives across ten levels. Explore modular systems, advanced enemy behaviors, and responsive gameplay design.
A Unity-based chess game showcasing complete rules, move validation, and dynamic highlighting. Features special mechanics like en passant, castling, and pawn promotion for an authentic chess experience.
Tutorio is a Mixed Reality app for HoloLens that enables users to create and share spatial workspace instructions. Features include Azure Spatial Anchors, cloud integration, and a custom MVVM architecture for seamless collaboration and tutorial creation.
A VR exergame combining multiplayer stationary biking with wildlife exploration, developed for rehabilitation use. Features include real-time cadence-based movement, animal AI, collaborative and competitive modes, and accessible VR design.
Explore a VR stealth sandbox prototype designed for Oculus Rift S, combining modular AI, physics-driven explosives, dynamic weapon systems, and tactical interactions like knockouts and voice-activated surrenders.
Explore a VR exergame designed for children with disabilities, featuring a motivational AI bunny companion, stationary bike integration, and an accessible, stylized environment focused on engagement and inclusivity.
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