Keep Calm and Kill Demons is a wave-based survival FPS featuring procedural level generation, AI enemies, a full save system, and an in-game radio. Built in Unity with UI Toolkit, NavMesh pathfinding, and optimized performance, this project showcases modular game design and scalable architecture.
Experienced XR & Game Developer
8+ years of building games, apps and XR experiences with Unity and C#
I’m Alexander, an XR & Game Developer from Copenhagen specializing in 2D, 3D, XR, and real-time interactive applications for both gaming and enterprise. I enjoy solving complex technical challenges, writing efficient C# code, and architecting scalable, maintainable systems, while paying attention to details and caring about the end-product and users.
Whether you’re working on an indie game, an XR business application, cloud-powered interactive application or something in between, I can help bring your vision to life – from concept to release or a quick prototype.
Let’s connect and explore how I can contribute to your project!
Clean C# Code
Game Development
VR/XR Development
Enterprise Development
Performance Optimization
Game AI Development
UI/UX Development
Editor Tools Development
Highlighted Case Studies
View All Case StudiesExplore WordBaby, a Unity-based Android app for toddlers featuring AI narration, customizable book mode, multi-language support, and dynamic asset loading. Built with MVVM architecture and optimized for performance.
A Unity-based stealth-action top-down shooter featuring dynamic AI, tactical combat, and varied objectives across ten levels. Explore modular systems, advanced enemy behaviors, and responsive gameplay design.
Tutorio is a Mixed Reality app for HoloLens that enables users to create and share spatial workspace instructions. Features include Azure Spatial Anchors, cloud integration, and a custom MVVM architecture for seamless collaboration and tutorial creation.
Recommendations
Alexander is a Very Skilled Mixed Reality Developer
We collaborated closely on developing a visionary and easy-to-use MR application - Tutorio - for Microsoft HoloLens 2. While the application feels simple for the user the underlying implementation and technology stack implemented by Alexander is truly advanced. The application is built with Unity and MRTK3 and deeply integrated with Microsoft Azure, Azure Authentication, and Azure Spatial Anchors.
As a person and colleague Alexander is very proactive, able to work independently and always striving to find the right balance between perfection and getting things done.
I highly recommend Alexander as an MR/XR developer.
Case Study: TutorioHave a Game or XR App in Mind?
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