I'm a Unity Developer from Copenhagen

Turning ideas into interactive experiences

8 years in Unity and C#, with a master's degree in Medialogy. Experienced across 2D, 3D, VR, and Mixed Reality, I bring ideas to life with a focus on quality, deadlines, and smooth collaboration.

I’d love to hear about your project and see how I can contribute.

Let's Collaborate

Clean C# Code

Game Development

VR/XR Development

Enterprise Development

Performance Optimization

Game AI Development

UI/UX Development

Editor Tools Development

Recent Case Studies

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WordBaby

WordBaby is a Unity-based Android app for toddlers, combining interactive image-based learning with parental controls and customization. Features include AI-narrated quizzes, book mode, multi-language support, and dynamic asset loading. Built with MVVM architecture, custom UI components, and optimized memory management, it offers a safe, engaging learning experience.

A Unity-based dynamic field-of-view (FOV) mesh system for 2D and 3D games, inspired by stealth mechanics. It procedurally generates cone-shaped FOVs, detects obstacles and targets, and provides customizable settings for adaptable gameplay and real-time performance.

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Recommendations

Picture of Jens Lauritsen, CPO at Virsabi

Jens Lauritsen

Chief Product Officer @ Virsabi

Alexander is a Very Skilled Mixed Reality Developer

We collaborated closely on developing a visionary and easy-to-use MR application - Tutorio - for Microsoft HoloLens 2. While the application feels simple for the user the underlying implementation and technology stack implemented by Alexander is truly advanced. The application is built with Unity and MRTK3 and deeply integrated with Microsoft Azure, Azure Authentication, and Azure Spatial Anchors.

As a person and colleague Alexander is very proactive, able to work independently and always striving to find the right balance between perfection and getting things done.

I highly recommend Alexander as an MR/XR developer.

Case Study: Tutorio

Have a Project in Mind?

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